Accueil » Plug&Scripts – Diego InÃicio : outils de géométrie pour Houdini

Plug&Scripts – Diego InÃicio : outils de géométrie pour Houdini

Temps de lecture : < 1 minute

Diego InÃicio présente en vidéo les outils qu’il a créés sous Python pour Houdini.

Voici le descriptif et les liens de téléchargement des différents scripts :

some geometry tools

.: smooth attribute transfer :.
makes smoothly transfer of point attributes
code:
github.com/diegoinacio/scritps/blob/master/houdini/geometry_tools/dihSmoothAttribTransfer.py
otl:
dl.dropboxusercontent.com/u/94966108/dihSmoothAttribTransfer.otl

.: curve frame PT :.
generates normal based on parallel transport method and frenet-serret frames
code:
github.com/diegoinacio/scritps/blob/master/houdini/geometry_tools/dihCurveFramePT.py
otl:
dl.dropboxusercontent.com/u/94966108/dihCurveFramePT.otl

.: nearest neighbors connect :.
makes a polygon connection between all points that are at a distance less than the parameter ‘Radius’
code:
github.com/diegoinacio/scritps/blob/master/houdini/geometry_tools/dihNearestNeighborsConnect.py
otl:
dl.dropboxusercontent.com/u/94966108/dihNearestNeighborsConnect.otl

.: position to velocity :.
creates a velocity point attribute from position differentiation to perform a non-photorealistic rendering(NPR) effect
code:
github.com/diegoinacio/scritps/blob/master/houdini/geometry_tools/dihPos2Vel.py
otl:
dl.dropboxusercontent.com/u/94966108/dihPos2Vel.otl

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