Autodesk a déployé il y a quelques jours le Service Pack 3 de 3ds max 2016. Ce correctif, plus modeste que le précédent, corrige une vingtaine de bugs :
MAXX-24066 Changing Frame Rate Breaks Default AutoKeyframe When Greater Than 0
MAXX-27784 CAT Motion Editor Spinner Y and Z are buggy.
MAXX-29434 Program error when user saves bip without extension
MAXX-27484 skinOps.ReplaceVertexWeights not working
MAXX-28752 Customer Error Report: Program error on File Open in UpdateSnapDisplay
MAXX-28406 Memory leak with Animation playback
MAXX-24692 No mapping during import of Autocad
MAXX-29250 Program error while exporting a scene created in 3ds Max 2014
MAXX-29125 FBX: custom attributes lost while importing fbx from MotionBuilder
MAXX-28897 DWG Import of dwgs containing negatively scaled blocks displays incorrectly.
MAXX-29186 Program error with Container Operation
MAXX-26606 Scenes with many xref objects take exponentially longer to load
MAXX-29612 Undo break connection Program error
MAXX-27846 ShaderFX in Max 2015/2016 doesn’t receive Shadows
MAXX-28959 Add filename being imported/exported to NOTIFY_POST_IMPORT and NOTIFY_POST_EXPORT
MAXX-28623 Linked Objects Inherit Parent Object Scaling
MAXX-29452 Customer Error Report: Program error with Mesh Optimize
MAXX-28428 Arch & Design templates not working anymore
MAXX-28958 Expose RenderElement from OpenEXR Layer
MAXX-25232 Object Scaling / Frame #0 seems to not being transferred to the preset.
MAXX-23386 Nitrous reflection display buggy/partly broken