Accueil » 3ds Max 2016 Service Pack 3 : une vingtaine de bugs éliminés

3ds Max 2016 Service Pack 3 : une vingtaine de bugs éliminés

3ds Max 2016

Autodesk a déployé il y a quelques jours le Service Pack 3 de 3ds max 2016. Ce correctif, plus modeste que le précédent, corrige une vingtaine de bugs :

MAXX-24066     Changing Frame Rate Breaks Default AutoKeyframe When Greater Than 0 
MAXX-27784     CAT Motion Editor Spinner Y and Z are buggy.    
MAXX-29434     Program error when user saves bip without extension    
MAXX-27484     skinOps.ReplaceVertexWeights not working    
MAXX-28752     Customer Error Report: Program error on File Open in UpdateSnapDisplay    
MAXX-28406     Memory leak with Animation playback    
MAXX-24692     No mapping during import of Autocad    
MAXX-29250     Program error while exporting a scene created in 3ds Max 2014    
MAXX-29125     FBX: custom attributes lost while importing fbx from MotionBuilder    
MAXX-28897     DWG Import of dwgs containing negatively scaled blocks displays incorrectly.    
MAXX-29186     Program error with Container Operation    
MAXX-26606     Scenes with many xref objects take exponentially longer to load    
MAXX-29612     Undo break connection Program error  
MAXX-27846     ShaderFX in Max 2015/2016 doesn’t receive Shadows   
MAXX-28959     Add filename being imported/exported to NOTIFY_POST_IMPORT and NOTIFY_POST_EXPORT    
MAXX-28623     Linked Objects Inherit Parent Object Scaling    
MAXX-29452     Customer Error Report: Program error with Mesh Optimize    
MAXX-28428     Arch & Design templates not working anymore    
MAXX-28958     Expose RenderElement from OpenEXR Layer    
MAXX-25232     Object Scaling / Frame #0 seems to not being transferred to the preset.    
MAXX-23386     Nitrous reflection display buggy/partly broken    

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