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Texturer des assets VFX avec MARI

MARI

Après avoir proposé une série de vidéos sur le texturing sous MARI pour le jeu vidéo, The Foundry récidive. Cette fois, le workflow présenté est adapté pour des assets destinés aux effets visuels.

Texturing VFX assets with MARI: Introduction from The Foundry on Vimeo.

Texturing VFX assets with MARI: Setting up a preject from The Foundry on Vimeo.

Texturing VFX assets with MARI: Managing color from The Foundry on Vimeo.

Texturing VFX assets with MARI: Camera data from The Foundry on Vimeo.

Texturing VFX assets with MARI: Using the tri­planar projection procedural from The Foundry on Vimeo.

Texturing VFX assets with MARI: Painting, erasing and selection basics from The Foundry on Vimeo.

Texturing VFX assets with MARI: Painting detail onto Ptex geometry from The Foundry on Vimeo.

Texturing VFX assets with MARI: Sharing layers to create specular roughness from The Foundry on Vimeo.

Texturing VFX assets with MARI: Sharing layers to mask bump from The Foundry on Vimeo.

Texturing VFX assets with MARI: Configuring subsurface scattering for the AiStandard shader from The Foundry on Vimeo.

Texturing VFX assets with MARI: Importing and applying a normal map from The Foundry on Vimeo.

Texturing VFX assets with MARI: Painting with images from The Foundry on Vimeo.

Texturing VFX assets with MARI: Painting hard-­to­-reach geometry from The Foundry on Vimeo.

Texturing VFX assets with MARI: Painting details with symmetry from The Foundry on Vimeo.

Texturing VFX assets with MARI: Projection masking from The Foundry on Vimeo.

Texturing VFX assets with MARI: Ptex to UVs from The Foundry on Vimeo.

Texturing VFX assets with MARI: Patch selection, masking and painting secondary meshes from The Foundry on Vimeo.

Texturing VFX assets with MARI: Using the MODO Renderer from The Foundry on Vimeo.

Texturing VFX assets with MARI: Sending textures from MARI to MODO from The Foundry on Vimeo.

Texturing VFX assets with MARI: Exporting texture maps and Ptex out from The Foundry on Vimeo.

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