
Interview : Marco Patrito
3DVF : Could you tell us about yor professional and artistic course ?
Marco Patrito : I attended a high school specializing in artistic disciplines and then I graduated with a degree in architecture. For some time I was a painter and a photographer, and at last I found my way in the comics and science fiction illustration world. I've been publishing a lot in France with leading publishers such as Dargaud, Glenat, Soleil, and many others. In Italy, mostly for Mondadori, I've realized more than 160 cover for science fiction books.
3DVF : How did your encounter with CGI occur ?
Marco Patrito : It was my brother to begin In mid-eighties, and I followed him enchanted but not too involved, because it seemed to me more a scientific experiment than an artistic technique. Yet I knew it would have been sufficient to wait only for a few years...
3DVF : Could you tell us about Sinkha ?
Marco Patrito : Sinkha is a Universe, an immense background born to give life to characters and tell their stories. What I'm trying to transmit is the sense-of-wonder of enthralling stories, with an unconventional cast described in an unconventional manner. It's a mixture of comics and cinema, where you can keep watching, but also reading. You've got here a lot of images, but they aren't all..
3DVF : From what kind of personal will was this universe born ?
Marco Patrito : We are talking about a project born twelve years ago. On those times maybe I wanted to astonish myself more than other people...today Sinkha lives again like an editorial project and the wish of promoting what we have been defining as "the other side of graphic novels".
3DVF : What is your approach of CG creation tools ? How did they dictated the process of this animation ?
Marco Patrito : I'd wish very much to underline like in my opinion CGI should be surely considered like an excellent tool, but always just a tool. Many consider itself an arrival point, while I like to talk about it as once I was used to talk about brushes and colors, never forgetting their purpose of being used for narrating something.
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