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Accueil / Magazine / Actualité Quotidienne / Démoreels / Matthieu Martiny, démoreel lighter / généraliste

 

Matthieu Martiny, démoreel lighter / généraliste

Publiée le 04 juillet 2013 par shadows44 (4254 lectures)
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Matthieu Martiny

Issu d'Objectif 3D, Matthieu Martiny présente sa première démoreel de lighter / généraliste.



Breakdown :

Caravane (January, 2013) - Personal Project
Made with Softimage (Modelisation + Shading + Lighting)
Photoshop (Texturing)
Arnold (Rendering)
Nuke (Compositing)

Escargot (June, 2013) - Personal Project
Made with Boujou (Tracking)
Softimage (Lowpoly modelisation + Animation (Exportation in NCache for Maya))
ZBrush (Sculpting + Texturing)
Maya (Lighting+ Shading)
Vray (Rendering)
After Effect (Compositing)

Shrek 4 (December 2012) - Exercise School
Made with Softimage (Modeling + Lighting + Shading)
Photoshop (Texturing)
Arnold (Rendering)
Nuke (Compositing)

Garfield (February, 2013) - Internship in Elipse Anime
Made with Softimage/Mental Ray (Rendering + Compositing and Debuging)

Heart (March, 2013) - Personal Project
Made with Softimage (Lowpoly modelisation + Animation (Blend Shapes) + Lighting + Shading)
ZBrush (Highpoly modelisation + Texturing (With a little color correction in Photoshop))
Arnold (Rendering)
Nuke (Compositing)

Ruelle (May, 2013) - Personal Project
Made with Softimage (Lowpoly modelisation + Shading + Lighting)
Zbrush (Sculpting + Texturing)
Photoshop (Some textures, like the garage door for exemple)
Arnold (Rendering)
Nuke (Compositing)

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